![]() The release moves SuperFly to Cycles 1.12, originally rolled out in Blender 2.83 last year, and brings with it the new features added to the renderer by the Blender Foundation to that point. Most of the changes in Poser 12 affect SuperFly, the GPU-acclerated render engine based on Blender’s Cycles renderer that was introduced in Poser 11. The release is the first major update to Poser in over five years, Poser 11 having shipped in 2015: the previous release, Poser 11.2, ported the software to Bondware’s licensing system. Support for RTX-accelerated ray tracing and CPU denoising in the SuperFly renderer The Windows version of Poser 12 actually shipped late last year, but was officially in early access until the release of the macOS edition last week. Users also get a new post effects palette, updated material management, and searchable HTML-based help. ![]() The release updates SuperFly, Poser’s physically based render engine, adding support for hardware-accelerated ray tracing on Nvidia GPUs, and render denoising via Intel’s CPU-based Open Image Denoise. So let's go ahead and jump into the lessons and get moving right away.Bondware has released Poser 12, its first major update to the veteran figure-posing and animation software since buying it from previous owner Smith Micro in 2019. The renderers have been accelerated and all round this release of Poser 7 is an incredible addition to your toolset, whether it's one of several 3D applications you've got, or whether it's just the one you're getting to create some very fun animations, stills, whatever you work with this is a nice piece of software. There have been improvements to the workflow all across the board. Instead of talking about them, we ought to just jump in and start working with them. It's another one of those little tools that you can use to create very believable reflections in terms of intensity on your scenes when you create them. That stands for High Dynamic Reflective Imagery. Some other nice things that have been integrated into the new Poser 7 is HDRI support. And if you're not familiar with Poser 7, you'll be introduced to those tools very shortly. Things from special morph target creations to the very cool new addition of the Talk Editor allowing you to sync up animated motion with sound files very cool, as easy to use as the Walk Editor is. Poser 7 has quite a few new features with it that make it an exceptional piece of software to use, whether you're a hobbyist or whether you're a pro. If you happen to work in the commercial world like I do and want to use Poser for animations either for a television, for multimedia, or set up renders for print, I do cover ways that you can integrate Poser 7 into your pipeline and streamline some of that workflow to create rapidly some of the content that you need for those commercial applications. If you're new to 3D we cover some of the ground very quickly on how to get up to speed fast with this software and start creating some compelling renders. Well, who is this tutorial series for? Is it for beginners, or is it for people that have some experience in 3D and maybe even experience in Poser? The answer is yes to both. I'm Mark Bremmer and will be working with you through this tutorial series. Hello, and welcome to the VTC Tutorial Series on Poser 7.
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